static void
gsk_gl_renderer_create_buffers (GskGLRenderer *self,
int width,
- int height)
+ int height,
+ int scale_factor)
{
if (self->has_buffers)
return;
- GSK_NOTE (OPENGL, g_print ("Creating buffers\n"));
+ GSK_NOTE (OPENGL, g_print ("Creating buffers (w:%d, h:%d, scale:%d)\n", width, height, scale_factor));
if (self->texture_id == 0)
{
- self->texture_id = gsk_gl_driver_create_texture (self->gl_driver, width, height);
+ self->texture_id = gsk_gl_driver_create_texture (self->gl_driver,
+ width * scale_factor,
+ height * scale_factor);
gsk_gl_driver_bind_source_texture (self->gl_driver, self->texture_id);
gsk_gl_driver_init_texture_empty (self->gl_driver, self->texture_id);
}
static void
gsk_gl_renderer_resize_viewport (GskGLRenderer *self,
- const graphene_rect_t *viewport)
+ const graphene_rect_t *viewport,
+ int scale_factor)
{
- GSK_NOTE (OPENGL, g_print ("glViewport(0, 0, %g, %g)\n",
- viewport->size.width,
- viewport->size.height));
+ int width = viewport->size.width * scale_factor;
+ int height = viewport->size.height * scale_factor;
- glViewport (viewport->origin.x, viewport->origin.y,
- viewport->size.width, viewport->size.height);
+ GSK_NOTE (OPENGL, g_print ("glViewport(0, 0, %d, %d) [scale:%d]\n",
+ width,
+ height,
+ scale_factor));
+
+ glViewport (0, 0, width, height);
}
static void
RenderItem item;
RenderItem *ritem = NULL;
int program_id;
+ int scale_factor;
if (gsk_render_node_is_hidden (node))
{
gsk_renderer_get_viewport (GSK_RENDERER (self), &viewport);
+ scale_factor = gsk_render_node_get_scale_factor (node);
+ if (scale_factor < 1)
+ scale_factor = 1;
+
gsk_render_node_get_bounds (node, &bounds);
item.node = node;
item.name = node->name != NULL ? node->name : "unnamed";
/* The texture size */
- item.size = bounds.size;
+ item.size.width = bounds.size.width * scale_factor;
+ item.size.height = bounds.size.height * scale_factor;
/* Each render item is an axis-aligned bounding box that we
* transform using the given transformation matrix
*/
- item.min.x = bounds.origin.x;
- item.min.y = bounds.origin.y;
+ item.min.x = bounds.origin.x * scale_factor;
+ item.min.y = bounds.origin.y * scale_factor;
item.min.z = 0.f;
- item.max.x = bounds.origin.x + bounds.size.width;
- item.max.y = bounds.origin.y + bounds.size.height;
+ item.max.x = item.min.x + item.size.width;
+ item.max.y = item.min.y + item.size.height;
item.max.z = 0.f;
/* The location of the item, in normalized world coordinates */
if (render_node_needs_render_target (node))
{
item.render_data.render_target_id =
- gsk_gl_driver_create_texture (self->gl_driver, bounds.size.width, bounds.size.height);
+ gsk_gl_driver_create_texture (self->gl_driver, item.size.width, item.size.height);
gsk_gl_driver_init_texture_empty (self->gl_driver, item.render_data.render_target_id);
gsk_gl_driver_create_render_target (self->gl_driver, item.render_data.render_target_id, TRUE, TRUE);
{
/* Upload the Cairo surface to a GL texture */
item.render_data.texture_id = gsk_gl_driver_create_texture (self->gl_driver,
- bounds.size.width,
- bounds.size.height);
+ item.size.width,
+ item.size.height);
gsk_gl_driver_bind_source_texture (self->gl_driver, item.render_data.texture_id);
gsk_gl_driver_init_texture_with_surface (self->gl_driver,
item.render_data.texture_id,
graphene_rect_t viewport;
guint i;
guint64 gpu_time;
+ int scale_factor;
if (self->gl_context == NULL)
return;
gdk_gl_context_make_current (self->gl_context);
gsk_renderer_get_viewport (renderer, &viewport);
+ scale_factor = gsk_renderer_get_scale_factor (renderer);
gsk_gl_driver_begin_frame (self->gl_driver);
- gsk_gl_renderer_create_buffers (self, viewport.size.width, viewport.size.height);
+ gsk_gl_renderer_create_buffers (self, viewport.size.width, viewport.size.height, scale_factor);
gsk_gl_driver_end_frame (self->gl_driver);
gsk_renderer_get_modelview (renderer, &modelview);
/* Ensure that the viewport is up to date */
if (gsk_gl_driver_bind_render_target (self->gl_driver, self->texture_id))
- gsk_gl_renderer_resize_viewport (self, &viewport);
+ gsk_gl_renderer_resize_viewport (self, &viewport, scale_factor);
gsk_gl_renderer_clear (self);
}
/* Draw the output of the GL rendering to the window */
- GSK_NOTE (OPENGL, g_print ("Drawing GL content on Cairo surface using a %s\n",
- self->texture_id != 0 ? "texture" : "renderbuffer"));
-
gsk_gl_driver_end_frame (self->gl_driver);
gpu_time = gsk_gl_profiler_end_gpu_region (self->gl_profiler);
GSK_NOTE (OPENGL, g_print ("GPU time: %" G_GUINT64_FORMAT " nsec\n", gpu_time));
gdk_drawing_context_get_window (context),
self->texture_id,
GL_TEXTURE,
- gsk_renderer_get_scale_factor (renderer),
- 0, 0, viewport.size.width, viewport.size.height);
+ scale_factor,
+ 0, 0,
+ viewport.size.width * scale_factor,
+ viewport.size.height * scale_factor);
gdk_gl_context_make_current (self->gl_context);
gsk_gl_renderer_clear_tree (self);
*mv = node->world_matrix;
}
+/**
+ * gsk_render_node_get_scale_factor:
+ * @node: a #GskRenderNode
+ *
+ * Retrieves the scale factor used when rendering.
+ *
+ * See also: gsk_renderer_get_scale_factor()
+ *
+ * Returns: the scale factor
+ *
+ * Since: 3.22
+ */
+int
+gsk_render_node_get_scale_factor (GskRenderNode *node)
+{
+ g_return_val_if_fail (GSK_IS_RENDER_NODE (node), 1);
+
+ return gsk_renderer_get_scale_factor (node->renderer);
+}
+
/**
* gsk_render_node_set_name:
* @node: a #GskRenderNode
g_return_val_if_fail (node->is_mutable, NULL);
if (node->surface == NULL)
- node->surface = cairo_image_surface_create (node->opaque ? CAIRO_FORMAT_RGB24
- : CAIRO_FORMAT_ARGB32,
- node->bounds.size.width,
- node->bounds.size.height);
+ {
+ int scale_factor = gsk_renderer_get_scale_factor (node->renderer);
+ int width = node->bounds.size.width * scale_factor;
+ int height = node->bounds.size.height * scale_factor;
+
+ node->surface = cairo_image_surface_create (node->opaque ? CAIRO_FORMAT_RGB24
+ : CAIRO_FORMAT_ARGB32,
+ width, height);
+ cairo_surface_set_device_scale (node->surface, scale_factor, scale_factor);
+ }
res = cairo_create (node->surface);